Started with a pencil.
Still haven't stopped.
I’ve been drawing and making things since I was seven.
Those sketches have evolved into products people rely on in complex real-world situations, from a control system for installers operating a robot in a crawl space, to compliance workflows that need to survive an audit.
Working alongside engineers, installers and commercial teams changed how I think about design. A product is never just an interface. It shapes the service around it, how operations scale and whether people trust it.
I test assumptions early and often to make sure we invest in the right problem. I define the hypothesis and success criteria before committing engineering time, then prototype in Figma or build in code and measure what I create to understand what works.
I work across disciplines that usually sit with separate people, which enables small teams to move fast without losing rigour.
Whatever the project, sketching is my go-to for early thinking. It helps me visualise ideas quickly and communicate them clearly, giving stakeholders something loose to respond to before anyone gets attached to high-fidelity designs. I also use illustration to reflect on the quieter truths of working in product and software development.
A small selection of my digital and canvas pieces, focused on people and character. I enjoy exploring mood abd expression in different formats, from stylised drawing to realistic portraiture.






I'm currently building side projects and am always happy to discuss or get involved in problem-solving challenges. Have something in mind? Get in touch.
Email me